--- title: InteractiveFiction created: 2007-12-11 11:42 updated: 2007-12-11 11:42 revision: 14 author: Auriea --- [[Games]] ## Notes: - A Definition of Narrative: http://en.wikipedia.org/wiki/Narrative - [[ChrisCrawfordsDefinitionOfInteractivity]] (more about Chris @ http://erasmatazz.com) - [Hypertext Terms](http://www.w3.org/Terms.html) - [Hypertext Lexicon](http://ist-socrates.berkeley.edu/~arcadia/tesseract/lexicon.html) - [[ElementsOfDrama]] - NarrativeStructures - CommonVerbs --- ## MUD, MOO [Gog:Multi+user+dungeon Multi User Dungeon] MUD /muhd/ /n./ [acronym, Multi-User Dungeon; alt. Multi-User Dimension] A class of virtual reality experiments accessible via the Internet. These are real-time chat forums with structure; they have multiple 'locations' like an adventure game, and may include combat, traps, puzzles, magic, a simple economic system, and the capability for characters to build more structure onto the database that represents the existing world. WikiPedia:MUD, WikiPedia:MOO The legendary ![[LambdaMOO]]: http://www.lambdamoo.info *The Land of Karchan* - http://www.karchan.org/karchan/index.html a blend of text and graphical, predefined actions and type-in. !ScriptersMOO E_WEB Interface - http://iris.scripters.be:1180/ also has the ability to connect to the MOO via MSN instant messager (pretty cool :) ) --- ## CYOA Choose Your Own Adventure Books - Game Book Archive http://www.gamebooks.org/show_series.php?name=Choose+Your+Own+Adventure - A Breakdown of the structure http://grandtextauto.gatech.edu/2003/09/02/choose-one-of-four-deep-paths/ Computerized Examples - *A Travellers Tale* http://www.angelfire.com/wy/lemmingpie/redwallcyoa.html - *Neverending Tale*, An online wiki based example http://www.coder.com/creations/tale/ - [CYOA IF Games @ The Underdogs](http://www.the-underdogs.org/genre.php?name=Interactive%20Fiction&subgen=Choose%20Your%20Own%20Adventure) --- ## Interactive Literature *The Body* by Shelley Jackson - http://www.altx.com/thebody/body.html *Ceremony Of Innocence* - http://realworldmultimedia.com/legacy/ceremony *Al-Jahiz* - http://www.entropy8zuper.org/html/drafts/al-jahiz --- ## Text Adventure Games **Galetea** - http://www.nickm.com/if/emshort/galatea.html by Emily Short [http://emshort.wordpress.com/my-work/] something in her work makes me feel there might be a corrolary between what she is doing and any interpretation of salome. made me think of interactive video, scanning forward then backward through time. *Pong, The Text Based Adventure* - http://www.karber.net/textbased/pong/ Archive sites - http://ifarchive.org - http://www.ifiction.org Brass Lantern's Introduction to Interactive Fiction - http://brasslantern.org/beginners/introif.html The First Games Auriea Ever Played All the Way Through. - *The Count*: http://www.ifiction.org/games/play.php?cat=44&game=33&mode=html - *Voodoo Castle*: http://www.ifiction.org/games/play.php?cat=44&game=47&mode=html [[image/thumb:TheCount]] *Hamlet*, the text adventure - http://www.robinjohnson.f9.co.uk/adventure/hamlet.html *Zork 2* Altar Ego: http://www.theblackforge.net/ --- ## Graphical Text Adventure Games *Classics* - King's Quest. You typed in commands and it showed locations instead of describing them through text. - Day of the Tentacle - Indiana Jones and the last Crusade - The Secret of Monky Island *Castle Marrach* - http://www.skotos.net/games/marrach/ A fine example of a multiplayer online "text-dominant" adventure. there is a free trial. possible that it only works on PC.