TROY

this is the page as it was on 2026-07-19 10:08 — all versions

The Battle, yes, but also a folder on my harddrive with all my vibe-coded software. Here I will keep track of them all.

ATAD — auriea.org itself: the personal wiki/digital notebook engine (Node + Markdown pages, custom notations like [[thumb:]] and [[model:]])auriea.org itself: a personal wiki and digital notebook running on a small Node engine, with pages written in Markdown and extended by custom notations for embedding thumbnails, 3D models, and calendars.

ATREUS — A planning document (not yet a built artwork) for an epic animated relief painting: a long frieze tracing the full curse of the House of Atreus, from Tantalus's crime to the Furies' transformation into the Eumenides. It's meant to be built on top of the relief-painter tool, Metope, with movement so slow it reads as almost stillness.

DISEGNO — iPad sketchbook app. Paper/ink/watercolor drawing with gyroscope tilt, pressure-sensitive ink (including an ink-blot feature), and book/page mechanics. Single-file HTML.

FRIEZE — A Blender add-on that observes and records sculpting sessions stroke-by-stroke to a JSONL log, paired with a standalone Python visualizer for replaying and studying how a sculpture came together over time. It's a tool for examining process, not for sculpting itself.

HOMER — A folder of Homeric reference material rather than an app: a spreadsheet of Homeric epithets, a large collection of Homeric similes (PDF and EPUB), a Greek alphabet reference page, and an "oracle" tool. Source material for mythologically-grounded work elsewhere in TROY (like ATREUS).

KINEMA (κίνημα, "movement") — A single-file GIF/video maker that turns a sequence of images or live camera capture (stop-motion or continuous) into a film strip, then exports it as GIF, APNG, MP4, or WebM using built-in encoders — including proper transparency support. Camera capture is verified end-to-end but still wants an iPad testing pass.

LAPIDEO — Procedural marble and wood material generator (marbles.html, woods.html) with a shader-based realism engine — veins, clouds, sparkle, bedding — that feeds material sets into Metope.

METOPE — Relief-sculpture painter ("Atelier" GUI). A large brush-based tool that carves a heightmap into clay-like relief, with dual output to a GLB digital sculpture and 5-color 3MF for Prusa printing, plus CNC/drill/undercut preview.

PINAX — Drop-a-folder thumbnail-wall viewer for images and 3D files (GLB/OBJ/STL/USDZ/splat/blend).

SFORMO — Planned Blender add-on to flag mold-overhang problems (undercuts, draft angle) for two-part parting-line molds.

THEKE — Art inventory system replacing the old "All the Things" spreadsheet. Manages works and exhibitions, exports CSV/TSV, generates printable PDFs, builds private showroom pages, and publishes to auriea.art.

THISBE — Experiments bridging Claude Code to Rebelle 8 Pro (painting software) over a WebSocket MCP server, with stroke-recording and stroke-variation scripts for directing AI-composed brushwork. Named for the Ovid myth used as a test scene.

TINCTURE (formerly Color Poetics) — Camera/paint/read colour tool, single-file HTML. Includes the "Fading Colours" diary/book feature and the "Feel" depth-mapping feature (Marigold via fal.ai).