ZbrushShortcuts

this is the page as it was on 2012-04-20 19:20 — all versions

The following list of Shortcuts and Mouse Actions is arranged by category. For a list arranged by palette see
ZBrush 4R2 Shortcuts by Palette.

Contents

  1. General Shortcuts
  2. Lightbox and Spotlight
  3. Edit mode Navigation
      1. Right-Click Navigation
  4. Sculpting and Painting
    1. Sculpting Brushes
      1. Changing the Brush hotkeys (pop-up palette)
    2. Color
    3. Stroke
  5. 3D Models
    1. SubTools
    2. Geometry
    3. Dynamesh
    4. HD Geometry
    5. Masking
    6. Topological Masking
    7. Partial Mesh Visibility & Clip Brushes
    8. Stencil
  6. ZSpheres
    1. Draw mode
    2. Move mode
    3. Scale mode
    4. Rotate mode
  7. ZSketch
  8. Canvas and 2.5D
    1. Document Layers
    2. Markers
    3. Canvas Zoom
  9. Timeline
    1. Movie
  10. Render
  11. Custom UI and Configuration
  12. ZScripts

General Shortcuts

Open Project - Ctrl+O
Save Project - Ctrl+S

Undo - Ctrl+Z
Redo – Shift+Ctrl+Z

Popup selection (on PC only)

Show QuickMenu - Spacebar or Right Mouse click
Show/hide floating palettes – TAB

Show item description (when Popup Info is switched on) - Ctrl+cursor over item
Show alternative item description - Ctrl+Alt+cursor over item

Assign custom hotkey – Ctrl+Alt+click on item (store hotkeys in Preferences> Hotkeys submenu)

Projection Master – G

Show/hide Lightbox - , key
load selected item - Double-click on Lightbox thumbnail (texture/alphas will be loaded into Spotlight)
load into Texture or Alpha palette - Shift+double-click on texture/alpha

Turn on/off Spotlight - Shift+Z
Show/hide Spotlight Dial - Z

Edit mode Navigation

with a 3D mesh in Edit mode -

Free Rotate - Click & drag Background
Move - Alt+Click & drag Background
Constrain to 90-degree rotation - Click+drag, press Shift
Scale – Alt+Click, Release Alt, drag Background
Rotate around Z-axis - Shift, Click, release Shift, drag

(For best results turn off RightClick Navigation in the Preferences>Interface menu.)

Right-Click Navigation

(Turn on RightClick Navigation in the Preferences>Interface menu.)

Move - Alt+Right-click & drag (can be over the model)
Scale - Ctrl+Right-click & drag (can be over the model)
Rotate - Right-click & drag (can be over the model)

Sculpting and Painting

Draw Size - S
Focal Shift - O
RGB Intensity - I
Z Intensity – U

Increase Draw Size by set units - ]
Decrease Draw Size by set units - [
(set increment in the Zplugin>Misc Utilities>Brush Increment slider)

Edit mode on/off - T
Draw - Q
Move - W
Scale - E
Rotate - R

Toggle ZAdd and ZSub - Alt (hold down)

Sculpting Brushes

Show Brush pop-up - B

Standard Brush - B - S - T
Smooth Stronger - B - S - S
Move Elastic - B - M - E
MPolish - B - M - P
ClipCurve - B - C - C
ClayLine - B - C - L

Changing the Brush hotkeys (pop-up palette)

Here is what you have to do*

NOTE Keep in mind that when you do this ZBrush automatically replaces the shortcut of another brush if you select a shortcut that is already assigned.*

Color

Select Color under cursor - **C** Switch Color - **V**

Stroke

Lazy mouse - **L** Replay Last Stroke - **1** Record Stroke - **3** Replay All Recorded Strokes – **2**

3D Models

Save Tool - Shift+Ctrl+T

Fit Mesh to view - F

Perspective – P
Floor Grid - Shift+P

Activate Symmetry - X

Show/hide Polyframe & polygroups - Shift+F
Point Selection Mode - Shift+Ctrl+P
Set Pivot Point – Ctrl+ P
Clear Pivot Point - Shift+P
Snapshot a version to canvas - Shift+S

SubTools

List all SubTools - N
Alt+click on SubTool - select that SubTool
Shift+Alt+click on selected SubTool - frame that SubTool (Note this option can be set in the Preferences > Draw > Enable Auto Center slider 0 = off 1 = Alt+click 2 = Shift+Alt+click)
Click on paintbrush icon - toggle Polypaint Colorize
Shift+click on paintbrush icon - toggle Polypaint Colorize for all SubTools

Geometry

Divide - **Ctrl+D** Lower Res - **Shift+D** Higher Res - **D** Edge Loop – **Ctrl+E** (partially hidden mesh)

Dynamesh

Remesh Dynamesh sculpt - in Edit > Draw mode **Ctrl+Drag Background**

HD Geometry

Toggle in/out of HD Sculpting mode –** A** (cursor over mesh) Render all HD Geometry – **A** (cursor over background)

Masking

View Mask - **Ctrl+H** Invert Mask -** Ctrl+I** Clear Mask - **Shift+Ctrl+A** Mask All – **Ctrl+A**

Select Masking Brush - hold Ctrl while selecting brush from popup

Paint mask on object (alphas/strokes can be used) - Ctrl (hold down)
Delete or paint reverse mask – Ctrl+Alt (hold down)
Reverse mask – Ctrl+Click Background
Clear Mask – Ctrl+Click+ drag Background
Constant-intensity mask - Ctrl+Click, release Ctrl, drag (starting off mesh)
Alpha-intensity mask (using MaskPen or MaskRect brush) - Ctrl+Click & drag
(select alpha while holding Ctrl)

Blur mask - Ctrl+Click on mesh
Sharpen mask - Ctrl+Alt+Click on mesh

Topological Masking

in Move, Scale or Rotate mode - **Ctrl+click+drag the action line** on the model

Partial Mesh Visibility & Clip Brushes

Select Selection or Clip Brush - hold Shift+Ctrl while selecting brush from popup

Show mesh portion – Shift+Ctrl+Click, release keys & drag (green selection area)
Hide mesh portion -** Shift+Ctrl+Click, release keys & drag - press Alt** (red selection area)
Move selection or clip area - *press Spacebar without releasing mouse/pen

Show entire mesh - Shift+Ctrl+Click Background
Show only selected Polygroup (on fully visible mesh) - Shift+Ctrl+Click
Hide selected Polygroup (on fully visible mesh) - Shift+Ctrl+Click twice
Hide selected Polygroup (on partially visible mesh) - Shift+Ctrl+Click
Reverse visibility - Shift+Ctrl+Click & drag Background

ClipCurve add soft direction change - click Alt once
ClipCurve add sharp direction change - click Alt twice
reverse clip area - Alt (hold down)

Stencil

Stencil On - **Alt+H** Hide/Show Stencil - **Ctrl+H** Coin Controller – **Spacebar**

ZSpheres

Preview Adaptive Skin - A

Draw mode

Add a child ZSphere - **drag ZSphere** Delete ZSphere - **Alt+Click ZSphere** Add a child ZSphere at same size – **Click+drag, press Shift** Add a child ZSphere and scale Link Spheres – **Click+drag to size new ZSphere, press Ctrl+drag** Insert ZSphere - **Click Link-Sphere**

with Tool>Adaptive Skin>Use ClassicSkinning on*
Sphere Define magnet/ break mesh - Alt+Click Link-Sphere

Move mode

Move ZSphere - **drag ZSphere** Pose (Natural-linked move) - **drag Link-Sphere** Move Chain – **Alt+drag Link-Sphere**

Scale mode

Scale Zsphere - **drag ZSphere** Inflate/deflate chain – **Alt+drag Link-Sphere** Scale chain - **drag Link-Sphere**

Rotate mode

Spin chain - **drag ZSphere** Control twist - **Alt+drag Link-Sphere** Rotate chain - **drag Link-Sphere**

ZSketch

Activate ZSketch Edit mode - Shift+A (with a ZSphere armature in Edit mode)
Preview Unified Skin - A

Canvas and 2.5D

Reverse 2.5D brush effect - Alt (hold down)

Crop And Fill - Shift+Ctrl+F
Grab Texture From Document – Shift+Ctrl+G

Document Layers

Clear Layer - **Ctrl+N** Fill Layer - **Ctrl+F** Bake Layer – **Ctrl+B**

On Layer thumbnail, toggle all layers on/off - Shift+Click
Select layer on which clicked pixol resides - ~+Click canvas (US) @+Click canvas (UK)
Move layer contents up/down/sideways (X & Y)- ~+drag (US) @+drag (UK)

Markers

Place Marker - **M** Remove Marker – **Ctrl+M**

Canvas Zoom

Actual Size - **0** [zero] Antialiased Half Size - **Ctrl+0** Zoom In - **+** sign Zoom Out - **-** sign

Timeline

Place a new key frame - click on the Timeline

Select an existing key frame - click on the key frame dot
Zoom Timeline in/out - click on selected key frame dot
Move selected key frame - click+drag dot to new position (dragging off end will delete)
Store new data in existing key frame - Shift+Ctrl+click on the key frame dot
Delete a key frame - click+drag dot off the Timeline

Copy selected key frame - Shift+click on the Timeline at the point where you want the copy
Copy multiple key frames - Shift+click on all the key frames dots to be copied, then Shift+click the Timeline
at the point where you want the copies

Create Transition key frame - Ctrl+click on an existing key frame dot
Create Rigid key frame - Alt+click on an existing key frame dot

Go to Previous Camera key frame - LEFT ARROW
Go to Next Camera key frame - RIGHT ARROW

Play the Timeline (will play as a loop) - Shift+click on the Timeline cursor
Stop the Timeline playing - click Esc
Record Timeline as a Movie - Shift+Ctrl+click on the Timeline cursor
(set the cursor to the start first using the LEFT ARROW)

Movie

Snapshot to Movie– **Ctrl+ Shift+!** (US) **Shift+Ctrl+PageUp** (UK)

Render

Best Preview Render (BPR) - Shift+R
Render All - Shift+Ctrl+R
Cursor Selective Render – Ctrl+R

Custom UI and Configuration

Move item to custom interface position – Ctrl+Alt+drag (when Enable Customize is switched on)
Remove item from custom interface position – Ctrl+Alt+drag to Canvas (when Enable Customize is on)

Store Configuration File - Shift+Ctrl+I
Load User Interface Configuration File -** Ctrl+L**
Save User Interface Configuration File - Shift+Ctrl+Alt+I

ZScripts

Load ZScript - **Shift+Ctrl+L** Reload ZScript - **Ctrl+U** Show/Hide ZScript window - **H*'

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