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Trail: ZbrushShortcuts


The following list of Shortcuts and Mouse Actions is arranged by category. For a list arranged by palette see
ZBrush 4R2 Shortcuts by Palette.

General Shortcuts

Open Project - Ctrl+O
Save Project - Ctrl+S

Undo - Ctrl+Z
Redo – Shift+Ctrl+Z

Popup selection (on PC only)

Show QuickMenu - Spacebar or Right Mouse click
Show/hide floating palettes – TAB

Show item description (when Popup Info is switched on) - Ctrl+cursor over item
Show alternative item description - Ctrl+Alt+cursor over item

Assign custom hotkey – Ctrl+Alt+click on item (store hotkeys in Preferences> Hotkeys submenu)

Projection Master – G

Lightbox and Spotlight

Show/hide Lightbox - , [comma key]
load selected item - Double-click on Lightbox thumbnail (texture/alphas will be loaded into Spotlight)
load into Texture or Alpha palette - Shift+double-click on texture/alpha

Turn on/off Spotlight - Shift+Z
Show/hide Spotlight Dial - Z

Edit mode Navigation

with a 3D mesh in Edit mode -

Free Rotate - Click & drag Background
Move - Alt+Click & drag Background
Constrain to 90-degree rotation - Click+drag, press Shift
Scale – Alt+Click, Release Alt, drag Background
Rotate around Z-axis - Shift, Click, release Shift, drag

(For best results turn off RightClick Navigation in the Preferences>Interface menu.)

Right-Click Navigation

(Turn on RightClick Navigation in the Preferences>Interface menu.)

Move - Alt+Right-click & drag (can be over the model)
Scale - Ctrl+Right-click & drag (can be over the model)
Rotate - Right-click & drag (can be over the model)

Sculpting and Painting

Draw Size - S
Focal Shift - O
RGB Intensity - I
Z Intensity – U

Increase Draw Size by set units - ]
Decrease Draw Size by set units - [
(set increment in the Zplugin>Misc Utilities>Brush Increment slider)

Edit mode on/off - T
Draw - Q
Move - W
Scale - E
Rotate - R

Toggle ZAdd and ZSub - Alt (hold down)

Sculpting Brushes

Show Brush pop-up - B

Standard Brush - B - S - T
Smooth Stronger - B - S - S
Move Elastic - B - M - E
MPolish - B - M - P
ClipCurve - B - C - C
ClayLine - B - C - L

Changing the Brush hotkeys (pop-up palette)

Here is what you have to do*

NOTE* Keep in mind that when you do this ZBrush automatically replaces the shortcut of another brush if you select a shortcut that is already assigned.


Select Color under cursor - C
Switch Color - V


Lazy mouse - L
Replay Last Stroke - 1
Record Stroke - 3
Replay All Recorded Strokes – 2

3D Models

Save Tool - Shift+Ctrl+T
Fit Mesh to view - F

Perspective – P
Floor Grid - Shift+P

Activate Symmetry - X
Show/hide Polyframe & polygroups - Shift+F
Point Selection Mode - Shift+Ctrl+P
Set Pivot Point – Ctrl+ P
Clear Pivot Point - Shift+P
Snapshot a version to canvas - Shift+S


List all SubTools - N
Alt+click on SubTool - select that SubTool
Shift+Alt+click on selected SubTool - frame that SubTool (Note this option can be set in the Preferences > Draw > Enable Auto Center slider 0 = off 1 = Alt+click 2 = Shift+Alt+click)
Click on paintbrush icon - toggle Polypaint Colorize
Shift+click on paintbrush icon - toggle Polypaint Colorize for all SubTools


Divide - Ctrl+D
Lower Res - Shift+D
Higher Res - D
Edge Loop – Ctrl+E (partially hidden mesh)


Remesh Dynamesh sculpt - in Edit > Draw mode Ctrl+Drag Background

HD Geometry

Toggle in/out of HD Sculpting mode – A (cursor over mesh)
Render all HD Geometry – A (cursor over background)


View Mask - Ctrl+H
Invert Mask - Ctrl+I
Clear Mask - Shift+Ctrl+A
Mask All – Ctrl+A

Select Masking Brush - hold Ctrl while selecting brush from popup

Paint mask on object (alphas/strokes can be used) - Ctrl (hold down)
Delete or paint reverse mask – Ctrl+Alt (hold down)
Reverse mask – Ctrl+Click Background
Clear Mask – Ctrl+Click+ drag Background
Constant-intensity mask - Ctrl+Click, release Ctrl, drag (starting off mesh)
Alpha-intensity mask (using MaskPen or MaskRect brush) - Ctrl+Click & drag
(select alpha while holding Ctrl)

Blur mask - Ctrl+Click on mesh
Sharpen mask - Ctrl+Alt+Click on mesh

Topological Masking

in Move, Scale or Rotate mode - Ctrl+click+drag the action line on the model

Partial Mesh Visibility & Clip Brushes

Select Selection or Clip Brush - hold Shift+Ctrl while selecting brush from popup

Show mesh portion – Shift+Ctrl+Click, release keys & drag (green selection area)
Hide mesh portion - Shift+Ctrl+Click, release keys & drag - press Alt (red selection area)
Move selection or clip area - press Spacebar without releasing mouse/pen

Show entire mesh - Shift+Ctrl+Click Background
Show only selected Polygroup (on fully visible mesh) - Shift+Ctrl+Click
Hide selected Polygroup (on fully visible mesh) - Shift+Ctrl+Click twice
Hide selected Polygroup (on partially visible mesh) - Shift+Ctrl+Click
Reverse visibility - Shift+Ctrl+Click & drag Background

ClipCurve add soft direction change - click Alt once
ClipCurve add sharp direction change - click Alt twice
reverse clip area - Alt (hold down)


Stencil On - Alt+H
Hide/Show Stencil - Ctrl+H
Coin Controller – Spacebar


Preview Adaptive Skin - A

Draw mode

Add a child ZSphere - drag ZSphere
Delete ZSphere - Alt+Click ZSphere
Add a child ZSphere at same size – Click+drag, press Shift
Add a child ZSphere and scale Link Spheres – Click+drag to size new ZSphere, press Ctrl+drag
Insert ZSphere - Click Link-Sphere

with Tool>Adaptive Skin>Use ClassicSkinning on*
Sphere Define magnet/ break mesh - Alt+Click Link-Sphere

Move mode

Move ZSphere - drag ZSphere
Pose (Natural-linked move) - drag Link-Sphere
Move Chain – Alt+drag Link-Sphere

Scale mode

Scale Zsphere - drag ZSphere
Inflate/deflate chain – Alt+drag Link-Sphere
Scale chain - drag Link-Sphere

Rotate mode

Spin chain - drag ZSphere
Control twist - Alt+drag Link-Sphere
Rotate chain - drag Link-Sphere


Activate ZSketch Edit mode - Shift+A (with a ZSphere armature in Edit mode)
Preview Unified Skin - A

Canvas and 2.5D

Reverse 2.5D brush effect - Alt (hold down)
Crop And Fill - Shift+Ctrl+F
Grab Texture From Document – Shift+Ctrl+G

Document Layers

Clear Layer - Ctrl+N
Fill Layer - Ctrl+F
Bake Layer – Ctrl+B

On Layer thumbnail, toggle all layers on/off - Shift+Click
Select layer on which clicked pixol resides - ~+Click canvas (US) @+Click canvas (UK)
Move layer contents up/down/sideways (X & Y)- ~+drag (US) @+drag (UK)


Place Marker - M
Remove Marker – Ctrl+M

Canvas Zoom

Actual Size - 0 [zero]
Antialiased Half Size - Ctrl+0
Zoom In - + [plus sign]
Zoom Out - - [minus sign]


Place a new key frame - click on the Timeline

Select an existing key frame - click on the key frame dot
Zoom Timeline in/out - click on selected key frame dot
Move selected key frame - click+drag dot to new position (dragging off end will delete)
Store new data in existing key frame - Shift+Ctrl+click on the key frame dot
Delete a key frame - click+drag dot off the Timeline

Copy selected key frame - Shift+click on the Timeline at the point where you want the copy
Copy multiple key frames - Shift+click on all the key frames dots to be copied, then Shift+click the Timeline
at the point where you want the copies

Create Transition key frame - Ctrl+click on an existing key frame dot
Create Rigid key frame - Alt+click on an existing key frame dot

Go to Previous Camera key frame - LEFT ARROW
Go to Next Camera key frame - RIGHT ARROW

Play the Timeline (will play as a loop) - Shift+click on the Timeline cursor
Stop the Timeline playing - click Esc
Record Timeline as a Movie - Shift+Ctrl+click on the Timeline cursor
(set the cursor to the start first using the LEFT ARROW)


Snapshot to Movie– Ctrl+ Shift+! (US) Shift+Ctrl+PageUp (UK)


Best Preview Render (BPR) - Shift+R
Render All - Shift+Ctrl+R
Cursor Selective RenderCtrl+R

Custom UI and Configuration

Move item to custom interface position – Ctrl+Alt+drag (when Enable Customize is switched on)
Remove item from custom interface position – Ctrl+Alt+drag to Canvas (when Enable Customize is on)

Store Configuration File - Shift+Ctrl+I
Load User Interface Configuration File - Ctrl+L
Save User Interface Configuration File - Shift+Ctrl+Alt+I


Load ZScript - Shift+Ctrl+L
Reload ZScript - Ctrl+U
Show/Hide ZScript window - H

Back to * What's New in ZBrush 4R2 - Table of Contents