Quest3D
[[Reference]] <source> Step 3 So now we have 1 object with 2 different UV sets and textures, to . . . channel. ------ ==Ground Multi-Texture== [[thumb:Quest3DMultiTextureInstructions|frame|left|150px|Apply . . .
8K - last updated 2008-08-28 20:25 by d54C6FBEA.access.telenet.be
Quest3DMultiTextureInstructions
image/jpeg
93K - last updated 2005-07-26 21:55 by Auriea