P A S T |
My work with Tale of Tales - http://tale-of-tales.com/videogames.php |
Award: Künstlerinnenpreis NRW 2017, Nordrhein Westfalen |
C U R R E N T |
VR |
CRICOTERIE |
project url: http://song-of-songs.org/cricoterie/ more about this project, interview etc: https://culture.pl/en/article/cricoterie-tadeusz-kantor-meets-virtual-reality |
MINORINTH |
This is a VR project made on my own for the NYU Game Center’s No Quarter exhibition in 2017 |
More images: Minorinth Development Log: NoQuarter |
Interview: https://gamecenter.nyu.edu/meet-2017-no-quarter-artists-auriea-harvey/ Review: https://www.gamecrate.com/no-quarter-2017-explores-art-public-games/17566 |
EXHIBITIONS |
V&A Museum, London - VIDEOGAMES:Design/Play/Disrupt (2018-2020) |
https://www.vam.ac.uk/articles/about-videogames-exhibition |
KASSELER DOKFEST - Example #22 (2018) |
A mini-solo exhibition of my 3d printed sculpture experiments |
Pages_from_Katalog_Kasseler_Dokfest_2018.pdf |
THE ART HAPPENS HERE: Net Art’s Archival Poetics, New Museum, NYC (2019) |
Rhizome.org, Net Art Anthology Exhibition |
https://www.newmuseum.org/exhibitions/view/the-art-happens-here-net-art-s-archival-poetics |
3D - SCANNING-SCULPTING-PRINTING | |
SCANNING | |
DIGITAL SCULPTING/BRONZE CASTING | |
3D SCANNING/3D SCULPTING/BRONZE CASTING | |
MAGDALENE | |
Magdalene (regrets) | |
ANALOG SCULPTING/3D SCANNING/3D PRINTING |
St JTB |
Sculpted in Clay during workshop in Studio Della Statua, Florence, Italy 2017 |
3D PRINTING |
Viola da Gamba design, Wood |
Worked with Luthier, Matthey Farley, in Krakow, to produce an instrument with interchangeable 3d-printed heads |
GOALS |
STONE |
Athar Jaber, http://www.atharjaber.com/, Teaches at Royal Academy Antwerp, Artist, Also gives independent stone carving lessons. ...PDF] |
The Digital Stone Project, https://www.digitalstoneproject.com/workshops |
Month long initiation to working with a 7-axis marble carving robot |
I would also like to make a Portfolio Website which better shows my material and digital research and final works in all media. |