1999-01-29
ProofOfMyExistence [[image:Riea-VSOP]] <tt>y must get tripod... just a sec [fakeshop]: telephone . . . now! life: how do you get a still pic in the video window ? lia: copy,paste, 160x120, signmonger: . . . should considering... lia: or if you don`t have video? life: i dit c/p, but not 160x120 lia: think . . .
32K - last updated 2018-09-11 12:03 by Auriea.
2006-11-23
http://www.bigproductions.fr/video_promo/doncavalli/video1.flv . . .
1K - last updated 2006-11-23 14:57 by Auriea
80sVideoGameResearch
[[Research]] http://www.stadtmuseum-ks.de/index.php/ausstellungen/aktuelle-sonderausstellung Mi, 5.2.2020, . . . talk is dedicated to lesser known facts about videogames in the decade. In the 80s there was a videogame . . . mania. Videogames were present everywhere from arcades to . . . popular icons such as Pac Man on t-shirts. But videogames have always been a broader medium, so let's . . . today. Now more than ever, in an era of diverse videogames, we need to look at an alternate history . . .
3K - last updated 2020-01-31 03:03 by Au-Elektra
89SecondsAtAlcazar
ElegantMedia <html> <embed src='http://ubu.artmob.ca/video/flash/player-viral.swf' height='480' . . . . . .
1K - last updated 2009-11-30 18:56 by Auriea
AllYouEverWantedToKnowAboutTempest
[[Tempest]] ==== All you Ever Wanted to Know About TEMPEST ==== from http://library.psyon.org/tempest.txt . . . Shack and surplus parts. Perhaps for a dumb video display terminal (VDT), but certainly not for . . . source material. Electromagnetic Radiation from Video Display Units: An Eavesdropping Risk? by Wim . . . Channel in October, 1996 a transcript and video stills are available). The site also houses a . . . monitoring device. He also has a demonstration video and and a book called Beyond Van Eck Phreaking. . . .
44K - last updated 2008-05-02 21:50 by Auriea
ArtistStatement
I create sculptures using digital processes and handwork which are either shown as physical artefacts . . . Drawing from my extensive experience in net art, video games, and mixed reality, I bring the same emphasis . . .
5K - last updated 2021-02-23 12:21 by Auriea
ArtistStatement old
[[About]] An engagement with images of things/people/stories which don’t exist but are believed to . . . of Tales. Our fist project, an epic free-roaming videogame, based on the fairytale Sleeping Beauty, . . . Artist was significant for me. I believed that videogame technology, Realtime 3D, would prove to be . . . the web was, if not more-so. More importantly, videogames offered an opportunity to communicate with . . . whether they were aware of it or not. Videogames are the place where Art and Interaction . . .
13K - last updated 2020-05-07 17:23 by Auriea-Mercury
AutopsyFAQ
[[autopsy]] From: Ed Uthman <uthman@neosoft.com> Newsgroups: sci.med.pathology,sci.med,sci.answers,news.answers . . . removed at surgery, specimen photography, and video applications. PA's enjoy excellent pay and benefits . . .
27K - last updated 2007-05-18 12:10 by Auriea
BBCOresteia
<img src="http://auriea.com/wp-content/uploads/Screenshot-2015-06-08-18.57.28.png" alt="Screenshot . . . is the story I would have liked to turn into a videogame the most. Within this, I think most about: . . .
5K - last updated 2017-02-12 14:48 by Auriea
Biography
'''AURIEA HARVEY''' digital sculptor / videogame designer b. 1971 Indianapolis, IN 1989-1999 New York . . . space. After plumbing the depths of net art and video games, she has now turned her attention to 3D . . . for their pioneering works in Internet art, video games, and XR. Harvey’s work can be found in . . . and Rhizome’s Net Art Anthology. Her videogames and VR works have had international success, . . .
2K - last updated 2021-07-09 09:52 by Auriea
BlackArtToday
ElegantMedia ''see also: BlackFemaleNewMediaArt'' Contemporary Black Art Tumblr - http://blackcontemporaryart.tumblr.com . . . * Img:Kahinde_Wiley * Img:Steve_McQueen_video_art * Img:Nick_Cave_art * Img:Mark_Bradford * . . .
1K - last updated 2017-04-17 10:23 by Au-Mercury
BlenderKeys
[[Blender]] ==Basic editing== Quit Q Abort command ESC Erase CTRL-X all X selected Editmode on/off TAB, . . . exports SHFT-F2 DXF, CTRL-F2 VRML 1.0, ALT-w VideoScape Save CTRL-W +/- increases/decreases the . . .
11K - last updated 2006-09-04 10:56 by Auriea
BlenderNormalMaps
Blender ==Step by Step== * material node tutorial and reference http://www.geneome.net/blender/writtentutorials/matnodes.html . . . ==videos== [http://www.youtube.com/results?search_type=&search_query=blender+normal+game+engine] . . .
2K - last updated 2009-08-01 17:17 by Auriea
CCpresentation2006
[[CCretreat2006]] # introduction '''''slide 01 - ToT''''' ## Hi, I am Auriea Harvey. # ToT ## I have . . . entertainment software, more commonly known as video games. I am co-designer, lead 3d artist and Art . . .
7K - last updated 2009-06-29 11:09 by Auriea
CCpresentation2009
[[CCretreat2009]] '''''slide 01 - ToT''''' # Hello, I am Auriea Harvey he is Michael Samyn, we are Tale . . . of Tales, an Independent developer of video games located in Ghent Belgium. '''''slide 02 . . .
3K - last updated 2009-07-23 22:58 by Auriea
CastOfThousands
CastOfThousands any proper account of my life will have to include all of the following people. <list . . . value="http://www.dailymotion.com/swf/video/x7y80w_1914_creation?additionalInfos=0"></param><param . . . src="http://www.dailymotion.com/swf/video/x7y80w_1914_creation?additionalInfos=0" width="480" . . . href="http://www.dailymotion.com/video/x7y80w_1914_creation">1914</a></b><br . . .
1K - last updated 2010-08-01 14:24 by Auriea
CeremonyOfInnocence
[[Games]] <html> <object width="700" height="525"><param name="allowfullscreen" value="true" . . . through interactive riddles, animation, film, video, fine art and photomontage.<br /> <br . . .
10K - last updated 2009-10-29 13:04 by Auriea
Contact
==EMAIL ME== <center>For direct inquiries please contact: studio@auriea.art</center> ==FIND . . . Cricoterie] [http://tale-of-tales.com/videogames.php|VIDEOGAMES] http://tale-of-tales.com . . .
2K - last updated 2025-02-17 10:10 by AuOG
Context
* [http://instagram.com/auriea.harvey.studio|SCULPTURE] * [https://vimeo.com/showcase/7076574|SIMULATIONS] . . . * [http://tale-of-tales.com/videogames.php|VIDEOGAMES] * [[NET.ARCHEOLOGY]] SIMULATIONS . . . [http://song-of-songs.org/cricoterie Cricoterie] VIDEOGAMES http://tale-of-tales.com * [http://tale-of-tales.com/8 . . .
1K - last updated 2020-12-28 18:30 by Auriea
DSBrowserTranslation
[[Games]] ===== ===== NINTENDO DS OPERA WEB BROWSER FAQ (INCLUDES A SETTINGS MENU TRANSLATION) 4.05 ===== . . . Online Chat [SEC3M] Web Based E-Mail [SEC3N] Video [SEC3O] Sound [SEC3P] Firmware Updates [SEC3Q] . . . online retailer that specializes in importing video games and hardware to the United States and Canada. . . . online retailer that specializes in importing video games and hardware to the United States and Canada. . . . online retailer that specializes in importing video games and hardware to the United States and Canada. . . .
27K - last updated 2007-01-10 13:03 by Auriea
DenshaOtoko
[[日本語]] watched the first 4 (subbed) episodes on http://youtube.com http://www.youtube.com/results?search=densha+otoko+episode&search_type=search_videos&search=Search . . .
1K - last updated 2006-07-26 00:56 by Auriea
DigitalPhotography
[[photography]] ===Problems=== # Digital photography is too beholden to past paradigms ## the framing . . . artists involving manipulation of a realtime video signal. # maybe some parallels to sound recording . . . many times in the last 5 years, and if I record video and put pressure on a certain point, the frames . . .
4K - last updated 2008-11-11 22:55 by Auriea
DokFestDownload
List of interactives from my talk and urls where you can download them. shown as videos: * Pousière . . . * The Godlove Museum * Entropy8 ToT videogames * The Graveyard * Fatale * The Path * Bientot . . .
1K - last updated 2018-11-01 14:05 by Auriea
ElectronicPaper
ElegantMedia ''see also: DigitalBookBinding, handscroll, ProsperosBooks'' <html><object width="586" . . . name="movie" value="http://www.sony.co.jp/video3/player.swf?lang=en"></param><param . . . name="flashVars" value="config=/video3/201005/10-0526/config.xml&lang=en"></param><param . . . src="http://www.sony.co.jp/video3/player.swf?lang=en" type="application/x-shockwave-flash" . . . flashVars="config=/video3/201005/10-0526/config.xml&lang=en" allowFullScreen="true" . . .
2K - last updated 2010-05-27 12:17 by Auriea
FavoriteApps
[[Empire]] * = not for iPad but i use it on iPad anyway ! = Don't know what I would do without it. Convert* . . . Adobe Reader, GoodReader . . .
6K - last updated 2013-01-04 14:55 by Auriea
FavoritePodcasts
[[Empire]] ===Antiquity Podcasts=== # Dan Carlin's Hardcore History - https://itunes.apple.com/be/podcast/dan-carlins-hardcore-history/id173001861?mt=2 . . . MIT - https://itunes.apple.com/be/itunes-u/arts-video/id387002909?mt=10 # The genius of Andrea Mantegna . . . # Is Drawing Dead - Yale School . . .
3K - last updated 2013-01-07 11:59 by Auriea
FinalFantasy
[[Games]] <html><embed style="width:400px; height:326px;" id="VideoPlayback" type="application/x-shockwave-flash" . . . src="http://video.google.com/googleplayer.swf?docId=1549225267032652048&hl=en" . . .
1K - last updated 2007-10-15 01:13 by Auriea
FumitoUeda
[[Games]] [[image:KenjiKaidoAndFumitoUeda]] 海道賢仁と上田文人 Pictures:Ueda IcoAndYorda WandaAndTheColossus . . . CG pilot movie in Lightwave. While the video features several different characters and environments . . . a new level of "reality" never before seen in a video game. How could he claim to be creating "reality" . . .
9K - last updated 2005-11-30 23:56 by 84.193.164.170
Games
ElegantMedia == Definition == # I would say that all good art contains all the arts. # with videogames . . .
3K - last updated 2017-06-07 16:45 by Au-Mercury
GamesImLookingForwardTo
[[Games]] <html><object id="flashObj" width="486" height="412" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" . . . /><param name="flashVars" value="videoId=35247354001&playerID=22881388001&domain=embed&" . . . bgcolor="#FFFFFF" flashVars="videoId=35247354001&playerID=22881388001&domain=embed&" . . .
3K - last updated 2009-09-26 22:27 by Auriea
History
<center>[[thumb:2019-12-11|frame|600px]]</center> Auriea Harvey b.1971 USA (Indianapolis)/EU . . . Palace of Culture and Science, Warsaw * 2018 VIDEOGAMES:Design/Play/Disrupt, V&A (London & . . . Cricoterie] ==Videogames by Tale of Tales== http://tale-of-tales.com/videogames.php . . .
6K - last updated 2019-12-16 13:21 by Au-Elektra
IULM
[[Projects]] GAME LAB: Studio for Experimental Asset Creation Professor AURIEA HARVEY M.A. IN GAME DESIGN . . . to create the sensory elements which make up Videogame worlds. Using any and every means at our . . . of asset creation and how these can be used in Videogames. 1. To create with sensitivity for the audience. . . . what assets are necessary for completion of your Videogame, and how you will get it all done. ASSIGNMENTS: . . . Software and Hardware manuals. Various lectures, videos and tutorials. SOFTWARE: I will instruct with . . .
4K - last updated 2017-09-22 13:55 by Au-Danae
InteractiveFiction
[[Games]] ==Notes:== * A Definition of Narrative: http://en.wikipedia.org/wiki/Narrative * ChrisCrawfordsDefinitionOfInteractivity . . . of salome. made me think of interactive video, scanning forward then backward through time. . . .
4K - last updated 2007-12-11 13:42 by Auriea
KasselDokFest-ArtistStatement
[[Example_No.22]] I was born in Indianapolis Indiana in 1971. After graduating high school, at age 18 . . . And we did. In 2003 we turned our attention to videogames by founding Tale of Tales. We took 2 years . . . Academy in Maastricht and taught ourselves how videogames were made. Our fist project, an epic free-roaming . . . videogame based on the fairy tale Sleeping Beauty, . . . We found out what it took to make a professional videogame project and how to speak to the audiences . . .
13K - last updated 2018-11-15 02:51 by Auriea.
KunstendecreetVisieMateriaal
||''P A S T''' || || <center>[[thumb:ToTGames|1020px]]</center> || ||My work with Tale of . . . Tales - http://tale-of-tales.com/videogames.php|| ||Award: [https://www.frauenkulturbuero-nrw.de/index.php/nohome/hauptpreistraegerin-auriea-harvey/ . . . ||''V&A Museum, London - VIDEOGAMES:Design/Play/Disrupt (2018-2020)''|| ||[[thumb:VandA_exhibition1|600px]]|| . . . ||https://www.vam.ac.uk/articles/about-videogames-exhibition|| ||''KASSELER DOKFEST - Example . . .
5K - last updated 2019-02-26 00:56 by Auriea
LastLifeInTheUniverse
[[Quoth]] http://film.indiefilipino.com/item.php?id=93 http://filmbrain.typepad.com/filmbrain/2004/05/found_in_transl.html . . . Aspect Ratio: 16:9 Frame Rate: 23.976 fps Video Bitrate: 908 kbps Video Codec: XviD Audio: 48000hz, . . .
27K - last updated 2005-07-24 13:56 by Auriea
LetsMakeAVideogame
[[tube:-LCHPrRZA3s 425 350 0]] . . .
1K - last updated 2014-05-30 12:35 by Auriea
MacBookPro
[[Empire]] ''see also: OsX, emulation'' [http://www.ifixit.com/Guide/Repair/MacBook-Pro-15-Inch-Core-2-Duo-Model-A1211-Hard-Drive-Replacement/459/1 . . . Replacement for Bonnie] ===on overclocking the video card=== http://forum.onmac.net/showthread.php?p=5704&posted=1#post5704 . . .
1K - last updated 2010-06-24 15:17 by Auriea
MacProse
http://camel2.conncoll.edu/academics/departments/english/cohar/programs He who copies this are the heights. . . . is the critic of illness. Whom is so constant a video game lifting? To change changes my dialect. Has . . .
4K - last updated 2004-08-16 20:06 by wof
MagicMiraclesAndTechnology
[[Cathedral-in-the-Clouds]] Much about technology these days is treated like medival monks treated christian . . . problems. People want 3d to be the truth [video of: video of 'weapons of mass destruction' 'proof'…] . . . memories. People forget what is possible Videos of the Sistine chapel. You are there but Yu . . . to remember being there. But there are other videos online why make another one. You want to feel . . .
5K - last updated 2019-01-11 19:30 by Auriea.
MarinaAbramovicAndUlay
CastOfThousands '''Abramovic, Marina; Ulay''' '''The Lovers – The Great Wall Walk''' ''The earth is . . . the Great Wall of China [http://catalogue.montevideo.nl/art.php?id=8754] He begins in the Gobi Desert . . .
3K - last updated 2012-09-22 20:01 by Auriea
MaxMspJitter
VisualProgramming realtime audiovisual programming. ''see also: MySong, DigitalSculpture, RealTime'' . . . src="https://player.vimeo.com/video/13149959" width="500" height="281" frameborder="0" . . .
4K - last updated 2017-04-18 19:34 by Au-Mercury
MediaterraPresentation
[[Projects]] ===Introduction...=== # '''SLIDE''' Hello, Good evening, We are Auriea Harvey & Michael . . . too important to be used without reflection on video games alone. # '''SLIDE''' Just to show you briefly . . .
2K - last updated 2006-10-22 14:12 by Auriea
MotionCapture
==Video Solutions== * https://plask.ai/ ** Tutorial: https://www.youtube.com/watch?v=qLfrrtJNWP8 ==Mocap . . .
1K - last updated 2022-03-21 12:36 by Au
MyCompleteResume
ProofOfMyExistence Work Experience [[The Framing Store]] [[The Children's Museum]] [[The Computer Lab]] . . . Heaven]] [[Cyberspace]] [[The Godlove Museum]] [[Videogames]] [[Teaching]] [[IndpendentArtist]] . . .
1K - last updated 2018-11-15 01:38 by Auriea.
NET.ARCHEOLOGY
I was online from the “beginning” and first made a reputation as a web designer/net artist in 1996. . . . But that time ended, and we moved on to the Videogames. We wanted to make Interactive art and saw . . . video games as a way forward. We saw art galleries . . .
4K - last updated 2021-01-25 13:00 by Auriea
NoQuarter
''for screenshots see: [[Minorinth]]'' ==Working Title: MINORINTH/LABYTAUR== <center>[[thumb:Minorith-lookfeel|600px]] . . . urls, cardboards everywhere * 360 images and videos correspond to physical space: hide and seek . . .
6K - last updated 2018-09-29 23:01 by Auriea.
Ocean
[[Quoth]] ''see also: sea'' [[image:VijaCelmins_ocean]] ''Call me Ishmael. Some years ago -- never mind . . . src="http://player.vimeo.com/video/15341669" width="400" height="225" frameborder="0"></iframe></html> . . .
2K - last updated 2010-11-26 13:27 by Auriea
Ouendan
[[Games]] I love playing games on my DS. Its the perfect way to play for me. I don't have much time to . . . referred to as simply Ouendan, is a rhythm video game developed by iNiS and published by Nintendo . . . you get a little cut-scene, its like a music video, a funny animated comic. I think this is why . . . scene. then i looked it up on Youtube, watched a video of someone completing the level just. one. time. . . . person its entirely possible that watching that video had the same effect as a text walkthrough guide. . . .
6K - last updated 2007-06-08 22:57 by Auriea
Photogrammetry
[[3D]] ''see also: PhotogrammetryFromVideo'' <html> <iframe width="640" height="480" src="https://sketchfab.com/models/0aaf3716c92b4ffeba39ac82319b7d55/embed" . . .
2K - last updated 2017-05-30 19:08 by Au-Mercury
PhotogrammetryFromVideo
[[Photogrammetry]] # Download suitable video from !YouTube. Find drone footage which moves through a . . . [https://addons.mozilla.org/en-US/firefox/addon/video-downloadhelper/ Video Download Helper addon] . . . # Use VLC to make an image sequence from the video ## Create a folder to store your frames and copy . . . settings”, click “all”. ## Under “Video”, select “Filters”. Tick “Scene video . . . ## Click “save”. ## Click Media -> Open Video and find your video. Patiently let the whole . . .
2K - last updated 2017-05-30 19:11 by Au-Mercury
PorgyAndBess
OldManSorrow from http://www.neh.gov/news/humanities/1997-11/porgy.html ===The Complicated Life of Porgy . . . of Michigan and director of the Standifer Video Archive of Oral Histories. Porgy and Bess: An . . .
28K - last updated 2004-08-16 21:10 by wof
PureData
[[Reference]] * http://puredata.org/ * http://pure-data.sourceforge.net/ * http://crca.ucsd.edu/~msp/Pd_documentation/x2.htm#s1 . . . packet PDP: version 0.12.1 PiDiP : additional video processing objects for PDP : version 0.12.13 . . . ) IMPORTANT : use pdp_ieee1394 for video capture ( instead of pdp_v4l on linux ) and pdp_glx . . . for video output ( instead of pdp_xv on linux ) </source> . . .
2K - last updated 2006-11-07 19:47 by Auriea
QRCode
SecretWriting little mobile phone readable codes (kind of like a bar code) [[thumb:QRCode-image2|frame|right|120px|"Unfortunately, . . . says "Files such as text, images, sounds and video clips are encoded in "rainbow format" as coloured . . .
2K - last updated 2019-12-01 15:19 by Auriea
RaphaelHasan
==April 6, 2014 - Raphael's Birthday and A Day for Hasan== [[thumb:RaphaelPortrait|frame|right|250px|The . . . a year before I met Hasan, after launching our videogame, [http://tale-of-tales.com/ThePath|The Path] . . . through art school and on into the work I do in videogames today. I remembered. Not only my love of . . . ===Interpretations=== I have this feeling that videogames makers everywhere have lost a friend and . . . Hasan involved himself so much with the view of videogames as an art form. Hasan was a gamer! He saw . . .
14K - last updated 2014-05-20 10:24 by Auriea
Rockefeller2006
ToDo [http://mediaartists.org/chat.html Nominee Chat Session Transcript] Since it is only me personally . . . Endless Forest=== * playing with the format of video games, interactive environments giving people . . . interaction design. - separate the project from "video games" by talking about the use of the audience. . . . * make a good video clip (a montage) of 8 * make a good video of . . .
5K - last updated 2005-09-15 12:43 by wof
Rockefeller2007
[[Projects]] these are notes. theres work to be done. mhm. ==Proposed Project== ===Title (required)=== . . . borrowing from the traditions of painting and video games. The subjects of these animated portraits . . . violence. Fighting for the presence of art in video games. Trying to offer alternatives in the commercial . . .
6K - last updated 2007-11-19 18:17 by Auriea
Ruins
[[Projects]] Photogrammetry created from Youtube HD drone video of the ruins of Homs, Syria https://www.youtube.com/watch?v=DoRdCbDd50o&t=31s . . . </center> ''see also: PhotogrammetryFromVideo'' . . .
3K - last updated 2017-09-15 23:37 by Au-Danae
SketchBooks
[[thumb:AnneCarson-Candor|600px]] This archive is a work in/of constant progress. '''I welcome you to . . . [[Book21|21]], [[Book22|22]] (especially the video) & [[Book33|33]] Those marked with a * are . . .
8K - last updated 2019-06-07 10:17 by Auriea
SmellMemory
ElegantMedia * http://www.cbihateperfume.com/ ** '''Winter 1972''' - A field of untouched new fallen . . . satisfying the senses of sight and sound through video streams and music downloads, NTT Communications . . .
8K - last updated 2009-09-04 14:33 by Auriea
SolsticeFood
[[Food]] ==Menu== things I need to buy are in ''italic'' ; Snacks while chatting: Doritos ;) ''Mixed . . . just a ''sorbet'' & ''cookies'' during the videos. ==Entertainment== make DVD * Ergo Proxy * Death . . .
1K - last updated 2009-01-22 02:02 by Auriea
SomethingElse
RandomIdeas ''see also: FromLibrary, SketchBook, MySong'' ==in== * watch the films of Man Ray. * video . . .
1K - last updated 2009-01-16 22:44 by Auriea
SonicYouth
CastOfThousands ''see also: SongBook'' My favorite band. [[image:SY|aren't they pretty|http://sonicyouth.com]] . . . * The videos page of their rather extensive very cool website . . .
2K - last updated 2007-08-31 14:00 by Auriea
StudioEscalier
[[Drawing]] "The central subject of our intensive courses is drawing and painting the human figure from . . . mirrors, lenses, sighting devices, cameras or video recorders of any kind are used in the studio . . .
3K - last updated 2014-01-03 13:13 by Auriea
Synthetic Corpo-Reality
[[Exhibitions]] <aggregate "La_Vita_Nova"> Synthetic Corpo-Reality is inspired by the extended . . . of digital mediums including photography, video, multi channel animations, 3D printer scans, . . .
3K - last updated 2021-02-23 13:08 by Auriea
TakayoshiSato
[[Games]] <html> <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/EFJZKf3Ox_k"></param><embed . . . were very influential, too. IGNPS2: What other videogames, if any, have influenced the creation of . . . bring these kinds of characters to life in a videogame. Would you give us some detail as to the . . . stage to the moving, animated characters on the videogame screen? Sato: First we drew plenty of sketches. . . . for many artists and animators to overcome in videogames. How much has technology helped to create . . .
9K - last updated 2008-06-17 01:29 by Auriea
TheGlassEssay
[[Quoth]] POEM The Glass Essay BY AnneCarson I I can hear little clicks inside my dream. Night drips . . . day running underneath this one like an old videotape—here we go fast around the last corner . . . is suddenly cold and heavy as water and the videotape jerks to a halt like a glass slide under . . .
46K - last updated 2013-01-06 12:10 by Auriea
TheRitualOfLoveAndDeath
[[Quoth]] <html><embed src=http://video.google.com/googleplayer.swf?docid=9201439452997071422&hl=en&fs=true . . .
1K - last updated 2010-07-26 22:47 by Auriea
TheSandman
FiftyBooks A GraphicNovel series written by NeilGaiman. Covers by DaveMcKean. [http://spiffyness.net/dream/ . . . Sandman annotations] <html><embed id=VideoPlayback src=http://video.google.com/googleplayer.swf?docid=3421730443172722358&hl=en&fs=true . . .
7K - last updated 2010-05-19 14:56 by Auriea
The Archive To Come
<center><html><iframe src="https://player.vimeo.com/video/461163311?title=0&byline=0&portrait=0" . . . My short video clip “Islanders” was on view https://www.tttelematiccc.com/history-conflict-and-social-justice . . . taken, better whole than broken... and yet. The video capture is me playing with the sunlight I’ve . . .
3K - last updated 2021-01-04 12:13 by Auriea
ToWatch
[[Movies]] <html><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/kxIYuOeAKnw?fs=1&hl=en_US"></param><param . . . ----- * Art21 - http://video.pbs.org/program/1217143847 * best ov ubu - http://ubu.com/resources/feature.html . . .
3K - last updated 2011-01-12 19:41 by Auriea
TooManyOptions
[[Entropy8]] i see this as a problem with the Empire. I want something sown together, something whole. . . . will be payed for. Do i _really want to make videos that are longer than 90 seconds?? * Vimeo - . . . and business accounts. i can only upload video via browser so no big tragedy. still useful * . . . possibility of other extensions?? In some ways VideoIsABook, a binding. (all of this gives me a headache.) . . .
3K - last updated 2009-08-10 17:07 by Auriea
VIDEOGAMES
1) Bientôt l’été, 2011 http://tale-of-tales.com/bientotlete A holodeck beach simulation. Entertainment . . . featured in the V&A travelling exhibition VIDEOGAMES: Design/Play/Disrupt in 2018 https://www.vam.ac.uk/exhibitions/videogames . . . and also featured was our 2006 . . .
2K - last updated 2020-06-15 22:30 by Auriea-Mercury
VegetalTime
[[Botany]] copied to: LibFoam:tale_of_vegetal_time ==The Goal== * to make the player feel like a plant . . . Using differently sized screens for playing the video-game Pong, he noticed in addition that people . . .
4K - last updated 2008-11-30 00:56 by Auriea
Vimeo
[[Empire]] <html> <iframe src="http://player.vimeo.com/video/18599827" width="400" height="300" . . . 0]] ==rss== <rss "http://www.vimeo.com/auriea/videos/rss"> . . .
2K - last updated 2011-04-05 12:40 by Auriea
WarsawFoksalGalleryShow2019
<html> <div class="sketchfab-embed-wrapper"><iframe width="640" height="480" src="https://sketchfab.com/models/be76382be40a4574b96b7c6b59a79c8b/embed?autospin=0.2&autostart=1&camera=0" . . . <iframe src="https://player.vimeo.com/video/227975590" width="640" height="480" frameborder="0" . . .
1K - last updated 2019-02-25 15:26 by Auriea
ZBrush
DigitalSculpture ZBrush is the only application that makes me think that 3d modeling could be alright . . . ==zbrush4== * new features videos: http://www.cgrecord.net/2010/08/zbrush-features-videos.html . . . perfectly tiling models. ------ . . .
14K - last updated 2014-09-17 17:07 by Auriea
aframe
DigitalSculpture * https://aframe.io/docs/1.2.0/introduction/models.html * https://github.com/silverslade/aframe_blender_exporter . . . * https://www.youtube.com/watch?v=ylX8RCR-ALQ - video streaming * https://github.com/feiss/aframe-environment-component . . .
1K - last updated 2021-04-28 15:39 by Auriea
anatomy
SketchBook ''see also: LifeDrawing'' the differences between man and woman * http://anthropology.si.edu/writteninbone/male_female.html . . . ==Video== http://www.madman.com.au/actions/catalogue.do?method=view&releaseId=6489 . . .
4K - last updated 2011-09-05 23:47 by Auriea
black.css
[[Empire]] @import url('https://fonts.googleapis.com/css?family=Cardo|Crimson+Text|Quattrocento|Source+Serif+Pro'); . . . > p:first-child { } OBJECT, EMBED, #VideoPlayback, iframe{ max-width:100%; } i, em { font-style: . . .
14K - last updated 2017-02-26 09:41 by Auriea
bookbinding
SketchBooks ==The Making Of [[Book50]]== ===1.=== <html><iframe class="vine-embed" src="https://vine.co/v/MpqZaFMXgit/embed/postcard" . . . else's video] for this part. I try to make it neat and tight . . .
8K - last updated 2014-06-02 17:08 by Auriea
css
/* @override http://auriea.org/?* */ @import url('https://fonts.googleapis.com/css?family=Quattrocento+Sans|Quattrocento|Cutive . . . line-height: 22px; } OBJECT, EMBED, #VideoPlayback, iframe{ max-width:100%; style="overflow:hidden;" . . .
15K - last updated 2022-03-21 12:38 by Au
exercise
[[Reference]] ''see also: breathe, yoga, meditation, scoliosis'' this series is a little crazy: <html> . . . </html> http://video.google.com/videoplay?docid=5252081323671893017&hl=en#docid=3166284908024152837 . . .
6K - last updated 2011-03-21 18:10 by Auriea
flow
[[Quoth]] PrevalentPhilosophy =A philosophical tale about our time= Patricia de Martelaere First, speaking . . . and mathematical way, roughly the way we look at video films nowadays: we can make every image stop . . .
9K - last updated 2010-11-26 12:47 by Auriea
hologram
[[Reference]] * Rabbit Holes™ - http://rabbitholes.com/ A RabbitHole is a 3D Motion Hologram printed . . . contains up to 1280 digital frames of CGI or video imagery. * MIT open courseware in holographic . . .
1K - last updated 2008-08-08 12:16 by Auriea
occult
[[mythology]] ''see also: TheUniverse, AncientReligions'' http://www.rinf.com/e-books/magick_books.html . . . </html> see the related videos. . . .
1K - last updated 2010-11-23 13:26 by Auriea
operation
ProofOfMyExistence operating rooms look just like normal rooms. i was surprised by this. just an ordinary . . . that, creepy as hell, sleep-not-sleep . . .
2K - last updated 2010-05-07 14:16 by Auriea
romance
romance |rōˈmans; ˈrōˌmans| noun 1 a feeling of excitement and mystery associated with love : in . . . Our next original project is to make a romantic video game SweatWiki:TheApartment (that is if we live . . .
4K - last updated 2006-12-25 22:00 by Auriea
smoking
ProofOfMyExistence i started smoking because of JonathonVreeland. Not that he wanted me to, but i think . . . looking into Michael's eyes through pixellated video and the smoke. michael and i guit smoking, together, . . .
2K - last updated 2005-06-02 22:00 by wof
tube
try to find all pages with a youtube or vimeo video <search "tube:" "vimeo:"> . . .
1K - last updated 2009-01-26 15:27 by Auriea
video
try to find all pages with a video. <search "tube:" "vimeo:"> . . .
1K - last updated 2018-09-10 16:50 by Auriea.
videogames
ElegantMedia ''see also: MyCompleteResume'' I think older videogames have been lonely "by default". If . . . you look at a video game history that starts with Pong (as opposed . . . Bientôt l'été a sort of metaphor for playing videogames. I don't see the experience of art the way . . . now? ;-) ) The reason why the loneliness of videogames may be becoming more pronounced might be . . . that there are more creators now who take videogames seriously as a medium, as a way to express . . .
4K - last updated 2017-03-02 20:32 by Au-Mercury
yoga
[[Reference]] ''see also: breathe, exercise, meditation'' ==Yoga in Gent== check this out: http://yoga-on-call.be/en/index.htm . . . ==Yoga Videos== http://www.yogajournal.com/video/ http://yogayak.com . . .
1K - last updated 2010-07-12 22:27 by Auriea